Statistics: what each figure means
The profile statistics and the effects that keep coming up in combat texts, each defined in a sentence. The recorded figures are on the Ranks, Drones and Banners pages.
The four base statistics
- Attack ATK · Attaque
- Base damage your tank deals with each shot. Most strikes, heals and counters are computed as a percentage of this value.
- Health Points HP · Points de vie
- Your tank’s pool of life. The battle is lost when it reaches zero. Effects written as “max HP” are computed on the total, not on what is left.
- Defense DEF · Défense
- Reduces the damage taken from each hit. Some attacks ignore it partly or entirely.
- Agility AGL · Agilité
- Fourth statistic of the profile. The game does not state its exact role.
Combat effects
- Crit · Critique
- Chance for a hit to deal increased damage.
- Combo
- Chance to fire an extra shot in the same round.
- Stun · Étourdissement
- Chance to make the target lose its turn.
- Evasion · Esquive
- Chance to avoid a hit entirely.
- Counter-attack CounterATK · Contre-attaque
- Chance to strike back after being hit.
- Life Drain · Vol de vie
- Share of the damage dealt recovered as health.
- Resistance Res. · Résistance
- Every combat effect has a matching resistance, which reduces its chance or its effect on you. There are six: stun, crit, combo, evasion, counter-attack and life drain.
Other terms
- Round · Tour
- The unit of time in battle. Skills trigger and effects last for a number of rounds.
- Combat Power CP · Puissance
- The single figure under the player name that sums up every statistic. Used to compare two players; it enters no formula.
A definition missing or wrong? Say so on the Discord, with a screenshot if the game explains it somewhere.